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Factorio lane balancer
Factorio lane balancer













The planet has a noticeably fast daytime and night-time cycle, though this is nothing new in video games.Īnyway, daytime gives the best visibility. (There will be more on the “natives” later.) Resources, landmasses, bodies of water, forest, cliffs and “native” hives are generated and put into the game world before the start of a playthrough. These will be important in the matter of pollution, reconnaissance and fog-of-war, as will be described later.Īt the default settings, the game world is composed of many sectors, which form a rectangular map that is wider horizontally than it is vertically. Large square groups of tiles are called “sectors”. This delineation is important for the purpose of building facilities, which will be described later. The game world is a 2D plane that is mapped as a grid of squares called “tiles”. It would be a lot for players who are new to games that are complex as Factorio, but to those who are already experienced in such games, the in-game documentation is much welcome. Some of the documentation is also animated, where animation would be useful in getting the lesson across. There is also in-game documentation on gameplay designs and best practices that the player can bring up at any time. Even so, the chapters are there to impart lessons on the gameplay from early- to mid-stage scenarios. The tutorial is the closest that the game gets to story-telling. This is easier said than done, because despite the player character’s tremendous technical capability, doing this is not possible without massive infrastructure and many resources. The player’s goal is to build a new space-ship that can go into space, presumably to signal to others that the engineer is on that world and has established an industry. The ship crashed on a planet that has Earth-like conditions, except that there is no inclement weather, and the “natives” are xenophobic giant bugs. In fact, its premise is rather flimsy it is an excuse to have a lonesome player character with incredible technical skill single-handedly build up an industrial complex – in the outdoors.Īnyway, the player character is the sole survivor of a space-ship crash. The main menus have animated backgrounds that are quite amusing.įactorio isn’t really trying to tell a story.

factorio lane balancer

Having to juggle numbers with little context other than which goes where can be boring, even with visuals and artwork.įactorio manages to be such a game, minus the boredom. It is not easy to make a game that is about logistics and resource management and have it being fun too. By Gelugon_baat | Review Date: February 6, 2021















Factorio lane balancer